Joser Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Assassin does. He carries with him a set of hammers on his belt, each one with a amber on the hilt. His head has been shaved. He has hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.
History: He got into the Assassin business at a young age. His childhood dream was to be a Shipwright, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Job. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Moss agate (13 gp). Red-brown spinel (150 gp). Golden pearl (150 gp). Red spinel (150 gp). 1 Minor magic item.
Fax Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his rusty crest well, parting it to the left. His red eyes are slightly larger than normal.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born on a small isolated farm. His childhood dream was to be a Spy, but he was a colossal failure. He became a Armorer soon after.
Motivation: Wants to work out more often; and a strong sense of loyalty to dragonborn people
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Job, Nature. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 99 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 100 pp. Sapphire pendant on gold chain (2400 gp). Gold and topaz bottle stopper cork (900 gp). Gold music box (3000 gp). Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold and topaz bottle stopper cork (900 gp).
Gomory Hadleigh, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. His hair is white, silky, and of moderate length. He wears a mask on his face.
Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Family. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 64 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a brown collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His eyes are amber and he is always smoking a pipe.
Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is a Deep Scion in disguise. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Religious, Adventurer. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Amber (140 gp). 2 Holy water.
Gimûb Thornton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears green leather gloves, a green jacket, and tight pants. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gimûb lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Attractive, Family. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 17)
Armor Class 13
Hit Points 80 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Golden yellow topaz (1500 gp). Hematite (14 gp). Citrine (60 gp). Rose (60 gp). Alexandrite (1500 gp). Chrysoprase (60 gp). Tiger eye turquoise (14 gp). Black pearl (1500 gp). Silver pearl (100 gp). Pink pearl (100 gp). Onyx (60 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
