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NPC Generator

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Advanced [show]


Gorbundus Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Stableman does. He has no crest. His red eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gorbundus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 17th year, his parents were killed by a dire rats raid, leaving Gorbundus alone in the world. After a stint in an orphanage, he was adopted. He became a Stableman soon after.

Motivation: To be a Actor again.

Flaws: Ugly. Bonds: Job, Poor, Enemies, In love. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Gorbundus Xephyrbahnor, Male Dragonborn Ranger 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a violet coat with brown slacks. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Logical. Flaws: Insomniac, Insane. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Trey Wedgwood, Male Human Expert 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Terran, Goblin, Orc
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2000 gp. Sardonyx (30 gp). Smoky quartz (30 gp). Onyx (30 gp). Rhodochrosite (13 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Wrenn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has no hair. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Ugly, Terse. Bonds: Adventurer. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Wrenn Nackle, Male Gnome Cleric 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. 4 Smokesticks.


Social Check DCs


Conrad Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This green eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Human compassion; and to end his boredom

Ideals: Fighting, Impeccable. Flaws: Racist, Mundane. Bonds: Rich. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Wakefield, Male Human Commoner 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 600 gp. Red spinel (50 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Black pearl (900 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. His long black hair reaches down to his waist. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Tanner for hire.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Jak Whispermouse, Male Halfling Rogue 11
Small (3'2") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Insight +5, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2300 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs

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