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Advanced [show]


Thamior Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many yellow ritualistic tattoos. He likes to wear red tank tops with yellow pants. His brown hair is heavily combed to the left. He has a dull look in his amber eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He would rather hide behind his crafts than deal with other people.

History: He is a Doppelganger in disguise. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and he desires power and/or immortality

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Thamior Wilborn, Male Half-Elf Aristocrat 6
Medium (5'3") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy brown hair. He has several tiny jet earrings on each ear.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: He was born in the south. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Berevan, Male Half-Elf Fighter 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1500 sp. Solid gold idol (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Thamuz Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple grey robe with tan stripes complete with hood. He sports a flattop hair cut. His eyes are white and he is always smoking a pipe.

Personality: Thamuz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic, Extrovert, Artistic. Bonds: Adventurer, Mentor. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Thamuz Hope, Male Tiefling Warrior 1
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 110 gp. Red-brown spinel (120 gp). 1 Darkwood Shield.


Social Check DCs


Ribbles Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He wears his hair in dreadlocks. This violet eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Flaws: Ugly. Bonds: Family, Criminal record, Nature, Immigrant. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Ribbles Albaratie, Male Gnome Commoner 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Skûn Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He is portly but not overly obese. His brown hair is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Professionalism. Bonds: Criminal record, Slave, Religious. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Skûn Deighton, Male Half-Orc Warrior 7
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)7 (-2) 17 (+3)14 (+2)
Skills History +1, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 40 pp. Moss agate (5 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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