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NPC Generator

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Advanced [show]


Mamnen Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown tunic with pastel highlights, and long grey pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His half smiles and red eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Attractive, Has a crush, Mentor, Job, Adventurer. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Mamnen Blessing, Male Tiefling Commoner 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)18 (+4) 18 (+4)13 (+1)
Skills Athletics +2, Nature +7
Senses Passive Perception 14
Languages Common, Orc, Terran, Goblin, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +7

Possessions: 1600 gp.


Social Check DCs


Tordek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his shortspear. His wide-brimmed hat is riddled with cuts and holes. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Mundane. Bonds: Immigrant, Religious. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Tordek Bloodkith, Male Dwarf Wizard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)11 (+0) 15 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 120 gp.


Social Check DCs


Morthos Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His blue hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: Born to a Locksmith, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Morthos Justice, Male Tiefling Fighter 7
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Radomir Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His moppish black hair is in a traditional bowl cut. He has violet eyes and a brown hat with a green feather.

Personality: Radomir speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful slaver made him what he is. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Bonds: Mentor, Immigrant. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Radomir Tallfellow, Male Halfling Monk 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Athletics +1
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raam Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black coat over a white low-cut shirt, and a Stetson hat upon his head. He carries a battered hammer and tarnished mace as well. He wears his blue hair down. His gold eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Raam was born on a far western mountains where he grew up under the tutelage of his mother, an expert Shoemaker. After a long history of fighting, Raam and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Persistence. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Raam Fate, Male Tiefling Cleric 9
Medium (5'7") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 11 (+0)16 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 170 pp. Tourmaline (160 gp). Chrysoprase (70 gp). Red-brown spinel (160 gp).


Social Check DCs

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