Gunter Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tight fitting brown shirt and pants. His brown hair is cut short. His eyes are amber and catlike.
Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.
History: Born in the south his family was never financially stable. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic, Justice, Gifted. Bonds: Job, Poor. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Full Plate.
Habor Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown costume with the symbols of strength on his torso. His black hair has been sun bleached extensively. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: Habor was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Brown-green garnet (70 gp).
Andram Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His dark red hair is thinning but still full. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, In love. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Ur-Masi Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He likes to wear green tank tops with black pants. He sports a flattop hair cut. His amber eyes peer out from beneath his feathered green hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ur-Masi took refuge in the ruined castle and found the beat up shield and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Ignan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.
History: He was born at the edge of vast island. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Adventurer, Nature. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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