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NPC Generator

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Advanced [show]


Damien Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a black suit, and is pretty ugly. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Damien took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Damien Leagallow, Male Halfling Adept 9
Small (2'10") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 26 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Firahel, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear ponchos typically of a light pastel in addition to tight pants. His skin is also unnaturally pale. His brown hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: This man loves painting and to teach people painting more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Rael Firahel, Male Elf Fighter 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Andram Lust, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting green shirt and pants. He sports a flattop hair cut. His eyes, though not visible through his cowl, are white.

Personality: Andram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south, but his parents moved at a very young age to the east. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his dancing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Slave. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Andram Lust, Male Tiefling Warrior 13
Medium (6'6") Tiefling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 120 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +8, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 300 pp. White opal (700 gp). Moss agate (5 gp). Fire opal (700 gp). Amethyst (40 gp). Rock crystal (60 gp). Sardonyx (60 gp). Alexandrite (500 gp). Aquamarine (500 gp).


Social Check DCs


Thorin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tight fitting blue shirt and pants. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job

Ideals: Justice, Pacifist, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Thorin Eversharp, Male Dwarf Cleric 8
Medium (4'5") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 81 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)9 (-1) 15 (+2)10 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1500 gp. Golden yellow topaz (400 gp). Rock crystal (60 gp). Red garnet (160 gp). Red spinel (160 gp). Golden pearl (160 gp). Star ruby (1100 gp).


Social Check DCs


Purson Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His purple hair, when down, is lengthy. His thin eyebrows rest above his beady gold eyes.

Personality: Purson is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Purson Wit, Male Tiefling Aristocrat 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)9 (-1) 18 (+4)13 (+1)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 900 gp. Azurite (16 gp). Violet garnet (1000 gp). Moss agate (16 gp). Obsidian (16 gp). Jasper (60 gp). Malachite (16 gp).


Social Check DCs

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