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NPC Generator

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Advanced [show]


Ur-Masi Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He has dyed his greying silver hair a little too much giving a sharp silver color. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Ur-Masi lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Brewer and found it very stressful. He then took over the family business and is one of the better Brewer for hire.

Motivation: A strong sense of loyalty to Half-Orc people; and to reunite with his absent father

Flaws: Emotional, Racist. Bonds: Enemies, Family, Job. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Ur-Masi Clapham, Male Half-Orc Druid 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Peridot (30 gp). Azurite (16 gp). Moonstone (30 gp). Bloodstone (30 gp).


Social Check DCs


Edge Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His fur is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Edge Buttons, Male Tabaxi Expert 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 12 (+1)19 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (700 gp).


Social Check DCs


Vonbin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear pastel pants and tee shirts. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: Vonbin was born in the west. At a young age he loved to build and create. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and regain custody of his son

Ideals: Persistence, Gifted. Bonds: Rich, Family, Criminal record. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Vonbin Bigtoe, Male Dwarf Wizard 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 200 pp. Lapis lazuli (11 gp). Aquamarine (500 gp). Freshwater pearl (11 gp). Sard (20 gp). Obsidian (11 gp). Pink diamond (5000 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grumbar Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He has a very tight haircut. His fierce violet eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Grumbar's homeland. Grumbar decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Religious, Immigrant. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Grumbar Kimberley, Male Half-Orc Warrior 10
Medium (6'3") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Medicine +4, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 2300 gp. A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his tan robe and has his greatsword always slung over his shoulder, and is pretty ugly. His hair is cut close to his head. His eyes are gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Adrik's homeland. Adrik decided to take the middle way and become a bodyguard. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Immigrant, Enemies. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Adrik Brawnanvil, Male Dwarf Rogue 3
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp. 1 Silver holy symbol. 1 Silk rope. 1 Magnifying glass.


Social Check DCs

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