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NPC Generator

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Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Junk Dealer uniform. He is muscular with a powerful set of arms. His black hair is long and unkept. He has several tiny opal earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Junk Dealer in town.

History: The child of a Body Guard, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Birkenhead, Male Human Warlock 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp.


Social Check DCs


Zepar Dare, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His chestnut hair is lengthy. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Zepar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 5 years.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Zepar Dare, Male Tiefling Ranger 17
Medium (5'9") Tiefling, Neutral Evil (CR 17)
Armor Class 12
Hit Points 111 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills History +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 7000 gp. Golden yellow topaz (1200 gp). White pearl (150 gp). Fiery yellow corundum (1500 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Black opal (1500 gp). Violet garnet (1200 gp). Citrine (40 gp). Pink pearl (150 gp). Lapis lazuli (13 gp). Golden yellow topaz (1200 gp). Rock crystal (40 gp). Deep blue spinel (1200 gp). Red-brown spinel (150 gp). Red-brown spinel (150 gp). Jade (150 gp). White opal (1500 gp). Black star sapphire (1500 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Brown-green garnet (150 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Malachite (13 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His scarlet crest has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Nadarr is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nadarr Ophinshtalajiir, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 800 gp.


Social Check DCs


Balam Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His silver eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: To unite with his sister.

Flaws: PTSD. Bonds: Criminal record, Family, Immigrant. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Balam Loyalty, Male Tiefling Barbarian 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs


Ugarth Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man likes to wear ponchos typically of a light yellow in addition to tight pants. His clothes are grease stained in places. His chestnut hair is thinning but still full. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Bellfounder, Ugarth learned a great deal about his father's area of expertise. Ugarth was born on a far southern plains where he grew up under the tutelage of his father, an expert Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Ugarth Clive, Male Half-Orc Sorcerer 5
Medium (6'1") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)7 (-2) 11 (+0)9 (-1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs

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