Cloud Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has moderate length red fur. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When he was but 3 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Cloud's homeland. Cloud decided to take the middle way and become a bodyguard. He has never given up on his dancing dream.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting, Artistic. Flaws: Greedy, Fearful. Bonds: Immigrant. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Pink pearl (100 gp). Citrine (50 gp). White pearl (100 gp).
Damakos Grace, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His white hair is matted, messy, and big. His eyes are likewise black.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Logical. Flaws: Ugly, Selfish, Insane. Bonds: Job, Slave. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arumawann Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He has dyed his greying blonde hair a little too much giving a sharp blonde color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Arumawann was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insomniac, Hedonist. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 82 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 19 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Aquan, Infernal, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 pp. Violet garnet (1400 gp). Black opal (1600 gp). Carnelian (70 gp). Moss agate (4 gp).
Gerald Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He keeps his blonde hair in a pixie cut. His fierce green eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Antagonistic, Addict, Disease. Bonds: Mentor, Job. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. 1 Banded mail.
Zephan Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is well dressed, constantly wearing a black suit, brown shirt, and green tie. Beneath his clothing is a huge mess of scar tissue. He wears his black hair down. His black eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zephan is combative with any and all who dare try his patience in the slightest.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Bonds: Slave. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
Possessions: 700 gp. Carnelian (40 gp). Violet garnet (1200 gp). Tiger eye turquoise (5 gp).
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