Reynard Springfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a faded coat and loose pants complete with top hat. His hair is black and curly. His thin eyebrows rest above his beady amber eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.
Motivation: He is a bit of a kleptomaniac.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Reirak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He has a golden handlebar mustache and slicked back golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Fighting, Disciplined, Impeccable. Flaws: Fearful, Disease. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 82 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Goblin, Auran, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2000 gp. Tiger eye turquoise (6 gp). Carnelian (40 gp). Lapis lazuli (6 gp). Blue quartz (6 gp). Silver pearl (90 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Nicor Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His black hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west to a Healer, Nicor learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp.
Enialis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, brown shirt, and white tie. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his red hair up. His skin is flawless and his hazel eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Shamash Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His right hand appears badly burned and disfigured. His crest is brass and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Shamash lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Opinionated. Bonds: Attractive, Slave, Family. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1300 gp. Chrysoprase (70 gp). Chalcedony (70 gp). Peridot (70 gp). Iolite (70 gp). Golden pearl (60 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!