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NPC Generator

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Advanced [show]


Ar-Gul Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries a battered pickaxe and tarnished mace as well. His blonde hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Blacksmith business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insane, Impulsive, PTSD. Bonds: Job. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Ar-Gul Kendal, Male Half-Orc Cleric 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dworic Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He keeps his brown hair in a pixie cut. His eyes are likewise amber.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: Rich. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Dworic Trueblood, Male Dwarf Cleric 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Thomas Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Seamstress. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Seamstress business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Seamstress job and began his own company from there.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Hedonist, Racist. Bonds: Job, Adventurer. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Thomas Shelly, Male Human Commoner 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 17 (+3)15 (+2)
Skills Nature +5, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Ombul Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is silver and curly. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is a great chef.

History: Ombul was born with his mother's beautiful face. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Justice, Gifted. Bonds: Immigrant, Attractive, Enemies. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Ombul Brushgather, Male Halfling Cleric 12
Small (3'0") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 51 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 200 pp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (160 gp). Golden circlet with four aquamarines (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Karash enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. Karash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Karash decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Karash Payton, Male Half-Orc Warrior 5
Medium (5'0") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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