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NPC Generator

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Advanced [show]


Bulzo Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He has the majority of his body covered in plate, and his gloved hand is found clutching a longbow. His chestnut hair is matted, messy, and big. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Criminal record. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Bulzo Copperkettle, Male Halfling Paladin 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)13 (+1) 19 (+4)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Mamnen Patience, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears green painted combat armor at almost all times. He keeps his brown hair in a pixie cut. He has gold eyes and a green hat with a black feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Stableman, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Mamnen Patience, Male Tiefling Bard 4
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 13
Languages Common, Gnome, Giant, Druidic, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 100 gp. Azurite (16 gp). Red garnet (120 gp). 1 Minor magic item.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Attractive, Religious. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Orsik Ungart, Male Dwarf Paladin 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp. Eye agate (9 gp). 1 Chain shirt.


Social Check DCs


Uthemar Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in a clean brown cloak covering his clean studded leather. His whole body is exceptionally muscular. He wears his brown hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has dedicated himself to building a better village for his children.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's looking for his big break

Ideals: Philantrophist. Bonds: Immigrant, Criminal record, Enemies, Adventurer. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Uthemar Erenaeth, Male Elf Barbarian 11
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 79 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 600 gp. Chalcedony (30 gp). Moss agate (11 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Obsidian (11 gp). Star ruby (400 gp). Onyx (30 gp). Carnelian (30 gp). 1 Minor magic item.


Social Check DCs


Fivin Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly morningstars and quarterstaffs. His hair is long and brown with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Fivin Aloro, Male Elf Warlock 7
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs

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