Nazû Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: Nazû speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nazû fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 79 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). Alexandrite (600 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elaim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears a brown costume with the symbols of the four houses of cards on his torso. His clothes are grease stained in places. His black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves poetry and to teach people poetry more than just about anything. He misses his home and complains about the freezing weather, even in summer.
History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He has never given up on his poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to dwarven people
Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 3000 cp.
Astar Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright yellow suits and hats. His long purple hair is drawn into a two foot long braid. His eyes are gold.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His job bores him to no end. He has decided to make it more interesting.
History: Astar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Adventurer, Criminal record, Poor. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 gp.
Silvo Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a white armored body suit, with a simple grey line shooting up and back down. He wears his chestnut hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Miller and occasionally as a mercenary.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult.
Ideals: Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp.
Azdûsh Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, white, dusty cloak, and is pretty ugly. His auburn hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: Azdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 19000 cp. 3 Antitoxin.
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