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NPC Generator

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Advanced [show]


Kiirith Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a red suit, yellow shirt, and red tie. He has wavy white crest. His skin is flawless and his gold eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Server business at a young age. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Server like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable

Flaws: Addict, Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Kiirith Daardendrian, Male Dragonborn Wizard 6
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 800 gp.


Social Check DCs


Raymond Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears grey cloth garments or leather armor. He has moderate length auburn hair. His eyes are likewise violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Flaws: Insomniac, Hedonist, Mundane. Bonds: Criminal record, Job. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Raymond Holland, Male Half-Elf Commoner 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)18 (+4) 14 (+2)15 (+2)
Skills History +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan, Dwarven, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 90 gp.


Social Check DCs


Gimble Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. He sports a flattop hair cut. He has a dull look in his amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. Gimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Gimble Gobblefirn, Male Gnome Sorcerer 10
Small (3'5") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 48 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +4, History +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1800 gp. An abacus with copper, silver and gold markers (30 gp). Gold dragon comb with red garnet eye (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).


Social Check DCs


Stannor Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He sports green clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He sports a long red beard, and similarly colored long hair. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Server business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and to prove his worth to the world

Flaws: Shy, Impulsive, PTSD. Bonds: Slave, Job. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Stannor Tealeaf, Male Halfling Bard 16
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 66 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Investigation +8, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320

Possessions: 1000 gp. Hematite (5 gp). Emerald (1300 gp). Aquamarine (600 gp). Carnelian (30 gp). Alexandrite (600 gp). Chrysoprase (30 gp). Banded agate (5 gp). Silver pearl (160 gp). Chalcedony (30 gp). Rhodochrosite (5 gp). Citrine (30 gp).


Social Check DCs


Reynard Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered black stockings. His auburn hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Doctor, his father struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He has dedicated himself to building a better village for his children.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Terse. Bonds: Adventurer, Poor, Immigrant. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Reynard Browning, Male Human Rogue 11
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 80 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +6, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 14000 sp. Aquamarine (700 gp). Deep green spinel (40 gp). Blue quartz (4 gp). Eye agate (4 gp). Eye agate (4 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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