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NPC Generator

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Advanced [show]


Therai Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time and is in decent physical shape. His red hair is knotted and matted. His eyes are a pleasant gold.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He feeds upon the attention of others.

History: He comes from a rich western family. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Therai Charm, Male Tiefling Commoner 11
Medium (6'3") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 18 (+4)15 (+2)
Skills Medicine +8, Persuasion +6
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 230 pp.


Social Check DCs


Taklinn Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy black pantaloons and a grey scarf. With a patchy blonde beard and wild blonde hair. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Taklinn embodies much of what other species detest in the Dwarves. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Taklinn was born the youngest of three triplets. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Dwarven compassion; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Fearful, Racist. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Taklinn Daraln, Male Dwarf Adept 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp. Red-brown spinel (130 gp). Rock crystal (20 gp). Malachite (12 gp).


Social Check DCs


Fivin Goltorah, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Fivin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Flaws: Ugly, Shy, Depressed. Bonds: Adventurer, Military, Slave. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Fivin Goltorah, Male Elf Druid 13
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 44 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)11 (+0) 10 (+0)18 (+4)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1400 gp). A silver and pearl hairclip (10 gp). Solid gold idol (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long black crest is drawn into a two foot long braid. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gargax took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist, Entrepeneur. Flaws: Terse. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Gargax Sumnarghthrysh, Male Dragonborn Warrior 5
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Old masterpiece painting (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Eccentric and domineering, Kipper will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Kipper Nackle, Male Gnome Barbarian 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 19 (+4)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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