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NPC Generator

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Advanced [show]


Eberk Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants he idolized his father. Eberk was born on a far eastern island where he grew up under the tutelage of his father, an expert Mercenary. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Eberk Brawnanvil, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp. 1 Banded mail.


Social Check DCs


Dustin Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized jet on his right hand. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Military, Adventurer, Enemies. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Tewksbury, Male Human Paladin 11
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: Moonstone (80 gp). Amber (80 gp). Amethyst (80 gp). Deep blue spinel (800 gp). Hematite (16 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Pratu Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Shoemaker does. His moppish white hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Shoemaker like his father before him.

Motivation: To be a Masseuse again.

Ideals: Impeccable. Bonds: Job, Attractive, In love, Slave. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Ar-Pratu Dudley, Male Half-Orc Sorcerer 17
Medium (5'0") Half-Orc, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 71 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Deception +6, Nature +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 1800 pp. Azurite (11 gp). Blue sapphire (1600 gp). Star rose quartz (40 gp). Moonstone (40 gp). White pearl (50 gp). Lapis lazuli (11 gp). Rock crystal (40 gp). Tourmaline (50 gp).


Social Check DCs


Bertram TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his golden hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Halflings. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and money/treasure

Flaws: Antagonistic. Bonds: Immigrant, Military, Rich, Adventurer. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Bertram TellPenny, Male Halfling Bard 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Godfrey Marlee, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a robe, a symbol of death around his neck, and a shield on his belt. His hair is always cut to a buzz. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Godfrey Marlee, Male Human Aristocrat 11
Medium (6'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 15 (+2)18 (+4)
Skills Athletics +4, Insight +6
Senses Passive Perception 12
Languages Common, Giant, Orc, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +6

Possessions: 2600 gp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (3000 gp).


Social Check DCs

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