Himo Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his auburn hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Himo grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has set out to sabotage the competition.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 700 sp.
Srorthen Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brass crest, when down, is lengthy. His red eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has set out to sabotage the competition.
Motivation: To be a Roofer again.
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Rich, Attractive, Job, Family. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 13
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. Deep blue spinel (700 gp). Blue quartz (12 gp).
Justin Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his halberd. He carries a battered morningstar and tarnished halberd as well. His silver hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Justin was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Painter like his father before him.
Motivation: Expand his business; and to be a bather again
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Celestial, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. Jasper (60 gp).
Salasar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. His green crest is knotted and matted. His eyes are red and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of a Animal Trainer, who enjoyed hunting, Salasar was taken on many hunting expeditions. After coming to the age of reason, Salasar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Disguise kit.
Anverth Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his club ready. He has wavy silver hair. His thin eyebrows rest above his beady amber eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Fighting, Joker, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Banded agate (12 gp). Jet (50 gp). Red garnet (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!