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Advanced [show]


Theodoric Churchill, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan armored body suit, with a simple violet line shooting up and back down. He keeps his silver hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: Theodoric was born in the north. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Insane. Bonds: Religious. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Theodoric Churchill, Male Human Paladin 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Amber (150 gp). White pearl (150 gp).


Social Check DCs


Hubert Gracey, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is wearing a perfectly clean shirt and pair of pants. His left hand appears badly burned and disfigured. His blonde hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the west. He is a font of random trivia from the lore and stories he has discovered

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Pacifist, Logical, Gifted. Bonds: Attractive, Family. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Hubert Gracey, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Sapply Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His brown hair is unkempt and raggedy. His eyes are likewise hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the north. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Sapply Fiddlefen, Male Gnome Wizard 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)10 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Barendd Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His long blonde hair reaches down to his waist. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Barendd took refuge in the large cave and found the beat up crossbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Philantrophist, Gifted. Bonds: Poor, Nature. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Barendd Loderr, Male Dwarf Warrior 5
Medium (4'5") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +6, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5

Possessions: 700 gp. Lapis lazuli (5 gp). Black star sapphire (500 gp). Lapis lazuli (5 gp). Carnelian (60 gp).


Social Check DCs


Fargas Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light brown in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He wears an eyepatch.

Personality: Eccentric and domineering, Fargas will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert, Optimist. Flaws: Ugly, Disease. Bonds: Slave, In love. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Fargas Glenfellow, Male Halfling Commoner 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)17 (+3) 9 (-1)13 (+1)
Skills Intimidation +4, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Orc, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp. Coral (120 gp).


Social Check DCs

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