Veit Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is heavily combed to the left. He has gleaming, smiling violet eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born on a small isolated farm. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and several ex partners dislike his way of doing things and want revenge
Bonds: Adventurer, Enemies, Criminal record, Nature, Job. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 41 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Terran, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 220 pp. Rock crystal (70 gp). Tourmaline (110 gp). Onyx (70 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.
Beiro Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time. He wears a colorful flower in his blonde hair. He has gleaming, smiling amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.
History: A powerful necromancer made him what he is. Through the years after Beiro was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Beiro's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Beiro and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 36 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnome, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Star rose quartz (60 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (6 gp). Jasper (60 gp). Star ruby (900 gp). Violet garnet (1600 gp). Banded agate (6 gp). Smoky quartz (60 gp). Jade (90 gp). Jet (90 gp). 1 Medium magic item.
Adelard Sharps, Male Human [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered green stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. His broad hat is riddled with cuts and holes. He has a dull look in his hazel eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.
History: Adelard was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Secretive, Hedonist. Bonds: Family, Criminal record. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. Alexandrite (200 gp).
Dadalan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black shirt with thin violet vertical stripes and brown pants, and a wedding ring on his left hand. His crest is rusty and curly. His gold eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Dadalan embodies much of what other species detest in the Dragonborns. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Dadalan and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: In love. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 500 gp.
Burgell Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a worn and beaten armor. His silver hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Flaws: Antagonistic, Addict, Mundane, Ugly. Bonds: Family. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. Smoky quartz (80 gp).
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