Keth Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tan tunic with white highlights, and long red pants that bunch up around his shoes. His brown hair is long and unkept. He has gray eyes and a tan hat with a white feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Sensitive. Bonds: Job, Religious. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 6000 cp. 3 Tanglefoot bags.
Mozû Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. His silver hair has been sun bleached extensively. His eyes are amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Nature. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 8000 sp. Star rose quartz (80 gp). Tourmaline (60 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Carlisle, Male Human [Permalink]
Personal [hide]
Description: This southern man prefers to wear white pants and tee shirts. His clothes are grease stained in places. His golden hair has been sun bleached extensively. His thin eyebrows rest above his beady green eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a minor phobia of water and hates getting wet.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: He is wracked by social anxiety.
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 79 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 360 pp. Chrysoberyl (70 gp). Red garnet (70 gp).
Orryn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His tied-back hair is white. His blue eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Orryn's homeland. Orryn decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Immigrant. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 91 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 600 pp. Citrine (60 gp). Freshwater pearl (12 gp). Clear bright green emerald (6000 gp). Jade (100 gp). White opal (1600 gp). Aquamarine (700 gp). Black star sapphire (1600 gp). Rich purple corundum (1600 gp). Lapis lazuli (12 gp). Rhodochrosite (12 gp). Fire opal (1600 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Ramsay, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy chestnut hair. He has a dull look in his hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Adam was born in the east. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Persistence. Bonds: Religious, Nature. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp. A delicate brass dragon egg (60 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
