Cask Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his gray fur to look like a famous performer. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.
History: Born in the south to a Sculptor, Cask learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Sculptor like his father before him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Family, Job, Religious. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Borun TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His auburn hair is heavily combed to the right. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire.
Ideals: Disciplined. Flaws: Ugly, Mundane, Fearful. Bonds: Rich, Has a crush. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 pp.
Spring Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a yellow suit. His fur is red, silky, and of moderate length. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Spring is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.
History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Beiro Firahel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is lengthy and is close to two feet long. His skin is flawless and his violet eyes scan people very quickly.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove his worth to the world; and retire the richest man in the north
Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 160 pp. 1 Darkwood Shield.
Dworic Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown clothing when he does not wear armor. His brown hair is knotted and matted. His eyes, though not visible through his cowl, are amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: When he was but 4 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Flaws: Disease. Bonds: Immigrant, Job, Military, Attractive, Enemies. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Moss agate (12 gp). Citrine (60 gp). Amethyst (70 gp).
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