Nalral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is lengthy. He has hazel eyes.
Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.
History: Sold as a small child to a slaver, Nalral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Hedonist, Selfish. Bonds: Rich, Mentor. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 6000 sp. Hematite (15 gp). Hematite (15 gp). Amethyst (70 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Ribbles Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many pastel ritualistic tattoos. He tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Criminal record, Rich. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 76 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 1000 gp. Malachite (10 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. With bright black hair and a scraggly beard. He has gleaming, smiling hazel eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the north. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 gp.
Shadow Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white fur in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.
History: His father raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Shadow managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is greedy; and sabotage a competitor
Flaws: Shy. Bonds: Criminal record, Nature, Rich, Job. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Coral (150 gp). Tiger eye turquoise (15 gp). Chalcedony (20 gp).
Shadow Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. He has brown fur. His fierce hazel eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.
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