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Advanced [show]


Odo Barney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his silver hair up. His amber eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Fortune-teller, his mother struggled to pay the bills. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Odo Barney, Male Human Adept 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Obsidian (10 gp).


Social Check DCs


Beiro Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Mason does. His silver hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: Beiro is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Beiro Jenkins, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 8 (-1)17 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Uraim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his silver hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Stylist, Uraim learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Logical, Athletic. Bonds: Job, Adventurer, Enemies. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Uraim Bloodkith, Male Dwarf Adept 10
Medium (4'1") Dwarf, Lawful Good (CR 10)
Armor Class 9
Hit Points 71 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 19 (+4)9 (-1)
Skills Nature +5, Perception +8
Senses Passive Perception 18
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16332100

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his scythe ready. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Shy, Addict. Bonds: Adventurer. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Simon Ryoma, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)18 (+4) 17 (+3)12 (+1)
Skills Investigation +7, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Infernal, Celestial, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Jasper (70 gp). Hematite (6 gp). Deep green spinel (40 gp).


Social Check DCs


William Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times, and he perpetually has his scythe ready. His red hair is cut short. His fierce violet eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Miner. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: William lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his son

Ideals: Fighting, Justice. Bonds: Job, Family. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

William Copeland, Male Human Adept 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. 1 Banded mail.


Social Check DCs

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