Grumbar Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dark leathers with embroidery. He keeps his long white hair kept up in a rat tail. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small plains village. Cursed with lycanthropy at a very young age, Grumbar has worked very hard to control his curse. He tends to his Performer job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Disease. Bonds: Job, Has a crush, Nature. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Aquamarine (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Foxilon Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and wears dark leathers with embroidery. His left hand appears badly burned and disfigured. His brown hair is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.
History: He was born to loving parents in a slum to the south. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Pushkrimp Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His hair is short and chestnut. His eyes are blue and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk
Ideals: Professionalism. Bonds: Rich, Nature, Adventurer, Slave. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: Onyx (70 gp). Silver pearl (70 gp).
Roland Wallace, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars, and is pretty ugly. He is bald on top and has large silver tufts of hair around his ears. He has several tiny emerald earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of southern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and to find somewhere to settle down
Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich, Immigrant. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 5000 cp. Obsidian (16 gp). 1 Banded mail.
Diggory Kenley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears just a green suit. His chestnut hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.
Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Rich, Job. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 300 gp.
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