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NPC Generator

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Advanced [show]


Gunter Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin violet vertical stripes and brown pants, and carries monstrous two handed axes. His golden hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Gunter Clinton, Male Human Wizard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs


Efferil Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His blonde hair is kept up in a ponytail inside a top hat. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Efferil was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Efferil's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Efferil Sylvaranth, Male Half-Elf Cleric 13
Medium (5'4") Half-Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 107 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 10 (+0)9 (-1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Abyssal, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Black pearl (400 gp). 1 Medium magic item.


Social Check DCs


Gardain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is renowned for his bright brown suits and hats. His clothes are grease stained in places. His tied-back hair is auburn. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Layabout, Gardain learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Gardain and his spouse have recently divorced.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Gardain Torunn, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 390 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Euron Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears tight fitting clothing which further accentuates his frame. His red hair is thinning but still full. His skin is flawless and his silver eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Poor, Criminal record, Family. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Euron Malevolence, Male Tiefling Monk 8
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Vlorn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red coat over a black low-cut shirt, and a small hat upon his head. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long auburn beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and wants his loneliness to end

Ideals: Professionalism. Bonds: Has a crush, Nature, Job. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Vlorn Whispermouse, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Jet (150 gp). Golden yellow topaz (600 gp).


Social Check DCs

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