Lance Morton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is matted, messy, and big. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is frequently practicing swordplay.
History: He was born in a small plains village. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Nature, Immigrant. Occupation: Barkeep
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Malachite (6 gp).
Rangrim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan tunic with white highlights, and long brown pants that bunch up around his shoes. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Rangrim was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality
Flaws: Ugly, Secretive. Bonds: Religious, Family, Adventurer, Slave. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 23000 sp. Zircon (20 gp). 1 Minor magic item.
Raymond Budd, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears blue trousers with black and white striped suspenders. He wears various colorful collared shirts. His auburn hair and beard is wavy and long. His face is scarred and worn.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 140 gp.
Direcris Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying copper crest a little too much giving a sharp copper color. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Direcris would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love.
Ideals: Disciplined, Gifted. Bonds: Poor, Military, Has a crush. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1000 gp. Peridot (50 gp). Red spinel (60 gp). Violet garnet (700 gp). Moss agate (15 gp).
Mugrunden Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a violet and white handkerchief worn on his left side, and sports empty pouches on his belt. His bronze crest is singed and shortened. His thin eyebrows rest above his beady red eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His father raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. Some 3 years later his spouse died after the birth of his son. Heartbroken, Mugrunden never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Ideals: Artistic, Joker. Flaws: Ugly, Mundane. Bonds: Nature, In love. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 76 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1200 gp. White opal (500 gp). Bloodstone (20 gp). Lapis lazuli (14 gp). Rock crystal (20 gp). Star rose quartz (20 gp). Eye agate (14 gp). Fire opal (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
