Lone Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. He has cinnamon fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 7 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his old friends; and further expansion of business
Flaws: Antagonistic, Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 34 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 60 pp. Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. He has golden hair. His eyes are likewise brown.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Laborer. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Barber again.
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Tourmaline (40 gp). Peridot (20 gp).
Naal Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely black suit with red socks and a vest with buckled shoes. His black hair is greasy and uncared for. He has gray eyes.
Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Assassin business at a young age. Naal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 100 pp.
Howard Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His necromantic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: He is greedy; and revenge
Ideals: Gifted. Bonds: Rich, Family, Religious, Enemies. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Small steel mirror. 1 Hourglass. 1 Bullseye lantern.
Aramil Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His small hat is riddled with cuts and holes. He has hazel eyes.
Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: The child of a Layabout, who enjoyed hunting, Aramil was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people
Flaws: Ugly, Antagonistic, Racist. Bonds: Nature, Immigrant. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 65 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. 1 Masterwork Common Melee.
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