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Advanced [show]


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long red beard, and similarly colored long hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Ralf managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Rich, Criminal record. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Ralf Bentham, Male Human Warlock 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 8 (-1)18 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 140 gp.


Social Check DCs


Tûgog Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear tan clothing when he does not wear armor and is in decent physical shape. He keeps his long black hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a plains tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Engraver job and began his own company from there.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Guardian, Nature, Job. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Tûgog Reid, Male Half-Orc Barbarian 4
Medium (6'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)8 (-1) 9 (-1)16 (+3)
Skills Athletics +6, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Darkwood Shield. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Gardain Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He wears a broad hat to cover his moderate length white hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Rich, Attractive, Military. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Gardain Graybeard, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Benson, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly silver, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Entrepeneur, Fighting, Athletic, Joker. Flaws: Antagonistic. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Gunter Benson, Male Human Monk 11
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills History +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 350 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white tunic with tan highlights, and long green pants that bunch up around his shoes. His auburn hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic, Disciplined, Logical. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Altho High-hill, Male Halfling Druid 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs

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