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Advanced [show]


Taklinn Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large green jacket. He has a small bristly mustache and wavy white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Disciplined, Logical. Flaws: Addict, Depressed. Bonds: Nature. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Taklinn Daerdahk, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)9 (-1) 16 (+3)10 (+0)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 1 Chain shirt.


Social Check DCs


Norkruuth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean blue cloak covering his clean studded leather. His crest is black and curly. His gold eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the west. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Pacifist, Artistic. Flaws: Fearful. Bonds: Has a crush, Criminal record. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Norkruuth Orexijandilin, Male Dragonborn Monk 13
Medium (6'2") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 100 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +6

Possessions: 2000 gp. Blue star sapphire (1100 gp).


Social Check DCs


Dalgal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large violet jacket. He wears his brown hair down. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Logical. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Dalgal Lutgehr, Male Dwarf Commoner 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Art Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak, and carries swords. He wears a small hat to cover his moderate length red fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Art speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job; and to end his boredom

Ideals: Fighting, Impeccable. Flaws: Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Art Of Claws, Male Tabaxi Bard 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Gennal Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Guard has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Job, Family. Occupation: Guard

Voice: German accent

Attributes [hide]

Gennal Sylvaranth, Male Elf Fighter 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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