Cory Yardley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a blue cloak and cross-gartered brown stockings. His right leg appears badly burned and disfigured. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a goblins raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.
Bertram Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries whips. His brown hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: He was raised in a desert tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 300 gp.
Namfoodle Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a yellow tunic with grey highlights, and long tan pants that bunch up around his shoes. His hair, while still mostly black, has prominent grey streaks. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Disciplined. Flaws: Mundane. Bonds: Religious, Job, Has a crush. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Superior lock. 1 Good lock. 1 Spyglass. 1 Superior lock.
Morthos Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of strength around his neck, and a whip on his belt. His red hair is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his mother.
History: Morthos was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Fighting, Entrepeneur. Flaws: Addict, Hedonist. Bonds: Attractive. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 19 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan, Draconic, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 2000 gp. Tourmaline (130 gp). Lapis lazuli (9 gp). Red spinel (130 gp). White opal (1500 gp). Onyx (40 gp). White pearl (130 gp).
Oppleby Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Extrovert, Artistic. Bonds: Immigrant, Military. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Black pearl (500 gp). Malachite (7 gp). Jet (60 gp). 1 Alchemist’s fire. 1 Everburning torch. 4 Thunderstones. 1 Alchemist’s fire.
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