Solomon Gentry, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears a simple green robe with white stripes complete with hood. With a patchy auburn beard and wild auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Blacksmith business at a young age. In his 18th year, his parents were killed by a illithids raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many illithids want him driven away.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 87 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1800 gp.
Halimath Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a grey costume with the symbols of death on his torso. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Halimath took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Persistence. Flaws: Sensitive. Bonds: Attractive, Rich, Nature. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Five Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and sports tan clothing, slightly heavier than average wear. He wears his black fur down. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Five was left his father's suit of armor and trained in its use and care. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Joker. Bonds: Job, Mentor, Military. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A roughly beaten golden orb (60 gp).
Paelias Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple green robe with tan stripes complete with hood. He is physically well-built. His auburn hair is cut jaggedly and amateurishly. This blue eyed southerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: When he was but 7 years old his parents immigrated from the south. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Disciplined, Artistic, Gifted. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 68 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 270 pp.
Gerbo Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears a violet coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He is physically well-built. His auburn hair is drawn into a tight pony tail with a card scrunchie. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Gerbo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Gerbo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Roofer, who enjoyed hunting, Gerbo was taken on many hunting expeditions. He was taken from his home at a very young age. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Impeccable. Bonds: Attractive, Family, Nature, Slave. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 120 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 100 pp. Blue sapphire (600 gp). Rich purple corundum (600 gp). Chalcedony (60 gp). Azurite (4 gp). Rhodochrosite (4 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Golden pearl (150 gp). Brown-green garnet (150 gp). Rhodochrosite (4 gp). Bloodstone (60 gp). Star rose quartz (60 gp). Iolite (60 gp). Deep blue spinel (1200 gp). Brown-green garnet (150 gp). Blue-white diamond (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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