Merihim Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and carries halberds. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny amethyst earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Joker, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 91 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item.
Naal Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.
Personality: Eccentric and domineering, Naal will drive conversation. He has a small toy that he constantly fidgets with.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Masseuse and found it very stressful. He has drifted from career to career and currently works as a Masseuse.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Extrovert. Flaws: Addict, Insane. Bonds: Slave, Job. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 14)
Armor Class 12
Hit Points 105 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling, Aquan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Red garnet (100 gp). Sard (80 gp). Obsidian (7 gp). Carnelian (80 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Malachite (7 gp). Sardonyx (80 gp).
Corkitron Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His auburn hair is cut short. His eyes are a pleasant amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Corkitron was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He became a Dilettante soon after.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: PTSD. Bonds: In love, Job, Military. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 80 pp. Sapphire pendant on gold chain (1200 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has wavy silver hair. He has several tiny amber earrings on each ear.
Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.
History: He is a Jackalwere in disguise. His arcane abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Beiro Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing a long, black cloak. He wears a colorful flower in his white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Beiro was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter; and he would like to get married and retire
Ideals: Joker. Flaws: Secretive, PTSD. Bonds: Attractive, Family, Has a crush. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
