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NPC Generator

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Advanced [show]


Arannis Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy blonde beard and wild blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Arannis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Extrovert, Artistic. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Arannis Fahrend, Male Half-Elf Warlock 10
Medium (5'6") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Deception +5, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: Violet garnet (200 gp). Banded agate (6 gp). White pearl (40 gp). Deep blue spinel (200 gp). Star ruby (500 gp). Citrine (30 gp). Eye agate (6 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan coat over a brown low-cut shirt, and a top hat upon his head. His golden hair is greasy and uncared for. His eyes are amber and catlike.

Personality: Aggressive, abrasive, and angry, Orsik embodies much of what other species detest in the Dwarves. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast forest. Orsik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Criminal record. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Orsik Ungart, Male Dwarf Adept 4
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Akmen Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His long dark red hair is drawn into a two foot long braid. His half smiles and silver eyes are beguiling and draw you in.

Personality: Akmen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Extrovert. Bonds: Attractive, Slave, Religious. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Akmen Fascination, Male Tiefling Cleric 6
Medium (6'10") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp.


Social Check DCs


Dagger Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear brown tank tops with tan pants. His fur is short and white. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Dagger was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and regain custody of his daughter

Flaws: Ugly, Cynical. Bonds: Family, Poor, Adventurer. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Dagger Shore, Male Tabaxi Barbarian 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Whurbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a green tunic with white highlights, and long tan pants that bunch up around his shoes. His black hair is knotted and matted. His amber eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 8 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by orcs. Whurbin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is terrified, and will act out of fear; and a deep hatred of orcs

Ideals: Justice. Flaws: Shy, Fearful. Bonds: Immigrant, Enemies. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Whurbin Bloodkith, Male Dwarf Commoner 10
Medium (4'2") Dwarf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 66 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)14 (+2) 8 (-1)13 (+1)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 900 gp. Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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