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Advanced [show]


Gûndza Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His auburn hair is singed and shortened. His fierce blue eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: Gûndza lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Rich. Occupation: Gardener

Voice: German accent

Attributes [hide]

Gûndza Tatum, Male Half-Orc Adept 4
Medium (5'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Immeral Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Professionalism. Flaws: Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Immeral Dalanthan, Male Elf Commoner 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Jasper (50 gp). Chalcedony (50 gp). Coral (60 gp).


Social Check DCs


Thamior Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large white jacket. His auburn hair is singed and shortened. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. After a long history of fighting, Thamior and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant, Rich. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thamior Koehlanna, Male Elf Wizard 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)9 (-1) 11 (+0)14 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gubrash Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair down. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Marshal job and began his own company from there.

Motivation: To be a Banker again; and wants to open a new tavern

Ideals: Optimist, Extrovert. Bonds: Attractive, Military, Job. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gubrash Alston, Male Half-Orc Ranger 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Infernal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs


Kildrak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His red hair has been sun bleached extensively. His fierce amber eyes like to dwell on things.

Personality: Kildrak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. During his travels, Kildrak and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kildrak discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kildrak fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Kildrak Graybeard, Male Dwarf Wizard 8
Medium (3'11") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 10000 sp.


Social Check DCs

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