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Advanced [show]


Dûsh Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His brown hair has been sun bleached extensively. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Dûsh took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Rich, Attractive, Family. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Dûsh Pickering, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Arcana +1, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Chrysoberyl (130 gp).


Social Check DCs


Rimple Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, grey, dusty cloak. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Artistic, Persistence, Athletic. Flaws: Terse. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Rimple Pilwicken, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp.


Social Check DCs


Cory Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of death on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: Cory was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Regain custody of his daughter; and he's looking for his big break

Ideals: Philantrophist, Fighting. Bonds: Enemies, Family, Adventurer. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Cory Berkeley, Male Human Commoner 6
Medium (6'2") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +4, Intimidation +7
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +7

Possessions: 100 gp.


Social Check DCs


Tanglar Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a violet armored body suit, with a simple yellow line shooting up and back down. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Tanglar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Tanglar was born with his father's beautiful face. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Insomniac, Fearful. Bonds: Attractive. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Tanglar Carlisle, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1200 gp. Malachite (10 gp). Moss agate (10 gp).


Social Check DCs


Trey Adley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Cook soon after.

Motivation: Further expansion of business; and to be a interpreter again

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: In love, Rich, Job. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Adley, Male Human Warrior 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2500 sp.


Social Check DCs

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