Uraim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a white suit, green shirt, and grey tie. He wears a colorful flower in his black hair. He wears crescent spectacles with a black brim.
Personality: Uraim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He cannot resist a sob story and will often dote over anyone who has one.
History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Glassblower.
Motivation: Wants to open a new tavern; and to be a barkeep again
Ideals: Artistic, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 98 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6
Possessions: 170 pp. Brown diamond (2000 gp). Fire opal (400 gp). Sardonyx (60 gp). White pearl (70 gp). Amethyst (70 gp). 1 Minor magic item.
Patrick Hampton, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. With bright red hair and a scraggly beard. His brown eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. Patrick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Patrick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Dean Darby, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Dean was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. A gifted student he started as a Map Maker, but he got bored and became a Dilettante. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Dilettante
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Amnon Weary, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. His red hair is braided into rings. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.
History: He was born several months after his father was called into army service. When Amnon reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Flaws: Ugly, Addict, Shy. Bonds: Religious, Military. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Celestial
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Gerard Easton, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Guard does. He is muscular with a powerful set of arms. He has a black handlebar mustache and slicked back black hair. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born into a rich family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Guard.
Motivation: Wants to open a new tavern; and retire the richest man in the north
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 26 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +4
Possessions: 2800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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