Cask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. He keeps his long red fur kept up in a rat tail. He has a dull look in his amber eyes.
Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.
History: Cask was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: He's in love; and to settle down with his crush
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Arnold Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear brown pants and tee shirts. His white hair is knotted and matted. His green eyes are slightly larger than normal.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He has had some formal poetry training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by illithids. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Wants to have a good time and be beloved; and many illithids want him driven away
Ideals: Artistic, Gifted, Optimist. Bonds: Adventurer, Enemies. Occupation: Layabout
Voice: French accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Percival Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.
History: Percival was born with his mother's beautiful face. Percival was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Percival decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Attractive, Criminal record. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Pink pearl (90 gp).
Orryn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his black hair well, parting it to the left. His eyes are blue and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Adventurer, Mentor. Occupation: Masseuse
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. Black pearl (600 gp). 1 Minor magic item.
Ombul Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and tends to wear a tan poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His white hair is heavily combed to the left. He has gleaming, smiling gray eyes.
Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Ombul was born the youngest of three triplets. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Family, Adventurer. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp. Deep blue spinel (700 gp). Black pearl (700 gp). Jasper (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
