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Crampernap Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a mountains tribe. After coming to the age of reason, Crampernap took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Opinionated, Gifted. Bonds: Nature, Family, Job. Occupation: Doctor

Voice: German accent

Attributes [hide]

Crampernap Silverthread, Male Gnome Bard 7
Small (3'7") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 47 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 9 (-1)17 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. Fire opal pendant on a fine gold chain (500 gp). A silver and pearl hairclip (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Gunter Presley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, brown, dusty cloak. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Gunter will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gunter was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Adventurer, Attractive, Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Gunter Presley, Male Human Ranger 6
Medium (6'6") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item.


Social Check DCs


Quarion Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft violet waves gently in the breeze. His golden hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.

Personality: Quarion wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Quarion Harris, Male Half-Elf Sorcerer 6
Medium (5'0") Half-Elf, Neutral Good (CR 6)
Armor Class 9
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Silver pearl (40 gp).


Social Check DCs


Simon Home, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. His hair is brown and curly. His eyes, though not visible through his cowl, are gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 10th year, his parents were killed by a drow raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away.

Ideals: Optimist. Flaws: Ugly, Fearful, Disease. Bonds: Enemies. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Simon Home, Male Human Warlock 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sammal Power, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are white.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 9 years.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Poor, Religious. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Sammal Power, Male Tiefling Warlock 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 9 (-1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1500 gp.


Social Check DCs

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