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NPC Generator

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Advanced [show]


Raymond Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has moderate length red hair. His thin eyebrows rest above his beady gray eyes.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Raymond studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: Wishes to resurrect an old love; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: In love, Adventurer. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Tiltathana, Male Half-Elf Expert 2
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp. Large well-done wool tapestry (400 gp). 7 Acid flasks.


Social Check DCs


Uraim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His tied-back hair is auburn. His eyes are likewise amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Slave Trader in town.

History: Uraim hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Expand his business.

Ideals: Persistence. Bonds: Job, Enemies. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Uraim Daerdahk, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Percival Braxton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears many layers of old clothing at all times. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Assassin business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Depressed. Bonds: Poor, Criminal record, Job, Nature. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Percival Braxton, Male Human Barbarian 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gerard Alston, Male Human [Permalink]

Personal [hide]

Description: This man typically wears violet cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is black and very short. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Military, Criminal record. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Gerard Alston, Male Human Aristocrat 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 94 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. He has styled his red fur well, parting it to the left. His copper eyes peer out from beneath his deerstalker black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Edge was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Ideals: Opinionated. Flaws: Shy, Fearful. Bonds: Attractive, Poor. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Edge Shore, Male Tabaxi Fighter 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)8 (-1) 16 (+3)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Zircon (60 gp). Black opal (900 gp). Jet (150 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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