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NPC Generator

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Advanced [show]


Alex Crawford, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey wide-brimmed hat and grey clothes. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His silver hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Navigator and found it very stressful. He inherited the family business which he has now maintained for 11 years.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Shy, Mundane, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Alex Crawford, Male Human Ranger 2
Medium (5'7") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)12 (+1) 11 (+0)17 (+3)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Astar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is brown and very short. His eyes are likewise white. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He comes from a rich southern family. Astar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and seeks redemption

Bonds: Attractive, Job, Adventurer, Rich, Criminal record. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Astar Grief, Male Tiefling Ranger 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Athletics +5, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Ghesh Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the four houses of cards on his torso. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. He has no crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.

Motivation: To protect his home.

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Guardian. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Ghesh Mohradyllion, Male Dragonborn Bard 15
Medium (6'1") Dragonborn, Chaotic Good (CR 15)
Armor Class 13
Hit Points 43 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)17 (+3) 15 (+2)12 (+1)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164433320

Possessions: 1000 pp. Peridot (80 gp). Smoky quartz (80 gp). Smoky quartz (80 gp). Black pearl (1000 gp). Malachite (7 gp). Star ruby (1300 gp). Star ruby (1300 gp). Aquamarine (1000 gp). Golden pearl (100 gp). Amethyst (100 gp). Rhodochrosite (7 gp). Coral (100 gp). Deep blue spinel (1000 gp). Rose (80 gp). Violet garnet (1000 gp). Tiger eye turquoise (7 gp). 1 Medium magic item.


Social Check DCs


Gunter Shipley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He carries with him a set of warhammers on his belt, each one with a amber on the hilt. He has styled his black hair well, parting it to the left. This blue eyed northerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Gunter Shipley, Male Human Commoner 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +7, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +2

Possessions: 100 gp. Amber (140 gp). Obsidian (14 gp). Rich purple corundum (400 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He has a long golden beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 10 years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Criminal record, Job. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Halimath Floshem, Male Elf Cleric 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. Large well-done wool tapestry (100 gp). 1 Banded mail.


Social Check DCs

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