Dazzazn Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His crest, while still mostly red, has prominent grey streaks. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Dazzazn began to lead the lost caravan. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge; and many dire rats want him driven away
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 13
Hit Points 75 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 110 pp. Carnelian (80 gp). Violet garnet (1100 gp). Red garnet (70 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His white hair is braided into rings. This amber eyed northerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He works hard and plays hard.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has never given up on his dancing dream.
Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
Possessions: 300 sp. 1 Masterwork Common Melee.
Ur-Lasu Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his grey robe and has his hand crossbow always slung over his shoulder and is in decent physical shape. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He left for the west, certain he would find work there.
Motivation: He is greedy.
Ideals: Disciplined, Entrepeneur. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Bathin Twist, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he wears light armors faded through time and improper care. He keeps his chestnut hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Auran, Halfling
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 900 gp. Black pearl (1400 gp).
Adrik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this western man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. With a patchy auburn beard and wild auburn hair. His hazel eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Adrik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Adrik was born the youngest of three triplets. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Family, Adventurer. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 160 pp.
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Their contribution stands as a beacon of hope for all adventurers!
