Frouse Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His chestnut hair is greasy and uncared for. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the west. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the west. After coming to the age of reason, Frouse took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: Someone believes him a fraud; and he has decided he is irredeemable
Ideals: Pacifist, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 11
Hit Points 72 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 800 gp. Star rose quartz (40 gp).
Mreksh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a brown coat over a violet low-cut shirt, and a deerstalker hat upon his head, and he perpetually has his monstrous two handed axe ready. His green crest is thinning but still full. His eyes are red.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Joker, Gifted. Bonds: Enemies, Rich. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 102 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved bone or ivory statuette (100 gp). 1 Minor magic item. 1 Minor magic item.
Wobbles Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly whips and kukris. His silver hair is heavily combed to the left. His hazel eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Mayor. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Retire the richest man in the east; and he has passion for adventuring and risk
Ideals: Philantrophist, Entrepeneur. Bonds: Criminal record, Job, Adventurer. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Silver pearl (120 gp). 1 Darkwood Buckler.
Nadarr Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He is physically well-built. He sports a flattop crest cut. His half smiles and red eyes are beguiling and draw you in.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and expand his business
Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Nature, Job. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Glim Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His hair is black and very short. This green eyed northerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted martial powers by his dying sister.
Motivation: He is unsatisfied with his job; and he's looking for his big break
Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.
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