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Advanced [show]


Marbas Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a red top hat and red clothes. His red hair is still thick. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Marbas grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 14 years.

Motivation: Regain custody of his son; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Enemies, Adventurer, Family, Job. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Marbas Ecstasy, Male Tiefling Ranger 6
Medium (6'5") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp.


Social Check DCs


Nordak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. He has a brown handlebar mustache and slicked back brown hair. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Weaver in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Bonds: Attractive, Job, Slave. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Nordak Ungart, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Pelt On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop fur cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: He got into the Locksmith business at a young age. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Apothecary again.

Ideals: Gifted. Bonds: Job, In love. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Pelt On the Mountaintop, Male Tabaxi Druid 5
Medium (6'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: Just what you see.


Social Check DCs


Kriv Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His bronze crest is greasy and uncared for. He has gleaming, smiling gold eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised by priests from a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Flaws: Ugly, Shy. Bonds: In love, Religious, Mentor. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Kriv Beryntolthropal, Male Dragonborn Cleric 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and blue pants. His hair is red and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Insomniac, Shy. Bonds: Mentor. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Uraim Rubyeye, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Sard (80 gp). Brown-green garnet (70 gp). Rich purple corundum (600 gp). Coral (70 gp). Red garnet (70 gp). Deep blue spinel (400 gp). Obsidian (5 gp). Carnelian (80 gp).


Social Check DCs

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