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Advanced [show]


Whurbin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length auburn hair. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Whurbin lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. He has achieved small success as a Architect.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Whurbin Battlehammer, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roge Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He has gleaming, smiling hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.

History: Roge lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his brother recently and the two have been together since.

Motivation: Revenge; and many gnolls want him driven away

Flaws: Depressed, Addict. Bonds: Family, Mentor, Enemies. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Roge Brightmoon, Male Halfling Adept 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Reid, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple brown robe with black stripes complete with hood. He wears his white hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist, Artistic. Bonds: Adventurer, Debt. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Miles Reid, Male Human Adept 11
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Gold and topaz bottle stopper cork (1400 gp). Fire opal pendant on a fine gold chain (2200 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky green painted plate armor. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Bather business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anverth Garrick, Male Gnome Cleric 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 19 (+4)11 (+0)
Skills Perception +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145320000000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Fivin Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Shipwright profession.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He struck the Servant job and began his own company from there.

Motivation: To unite with his sister; and expand his business

Ideals: Artistic, Logical. Bonds: Attractive, Family, Job. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Fivin Dalanthan, Male Elf Rogue 8
Medium (4'9") Elf, Lawful Good (CR 8)
Armor Class 14
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 15 (+2)18 (+4)
Skills Athletics +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +7

Possessions: 600 gp. Iolite (80 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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