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NPC Generator

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Advanced [show]


Shane Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a yellow and green robe with the hood down. His blonde hair, when down, is lengthy. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Shy, Addict, Disease. Bonds: Rich. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Wallace, Male Human Warrior 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 4000 sp.


Social Check DCs


Adrik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Adrik Rakankrak, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 pp. Azurite (14 gp). 1 Masterwork Common Melee.


Social Check DCs


Carrie Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a green collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His blonde hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and doesn't want to be a banker and was forced into it by his family

Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Family, Job. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Carrie Withrethin, Male Elf Commoner 8
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Rael Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Map Maker uniform. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Map Maker, Rael learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Philantrophist, Justice, Logical. Flaws: Ugly. Bonds: Job. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Rael Nailo, Male Elf Sorcerer 6
Medium (5'2") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Sylvan, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 900 gp.


Social Check DCs


Mozikth Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His green crest has been sun bleached extensively. He has a dull look in his red eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north. Mozikth was born on a far northern island where he grew up under the tutelage of his mother, an expert Barber. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Mozikth Yarjerit, Male Dragonborn Adept 4
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs

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