Solomon Easton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his bastard sword ready. His hair is always cut to a buzz. He has gray eyes and a green hat with a blue feather.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.
Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love
Ideals: Fighting, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: In love, Family. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. Rock crystal (50 gp). Chrysoprase (50 gp).
Orryn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair has been sun bleached extensively. He has a dull look in his blue eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Apothecary soon after.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Fighting, Athletic, Entrepeneur. Bonds: Attractive, Job. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 58 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 11000 sp.
Paymon Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes are gold and beady.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.
History: Paymon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Poor, Religious. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 99 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 900 pp. Aquamarine (1400 gp). Chalcedony (20 gp). Black star sapphire (1100 gp). Moonstone (20 gp). Bloodstone (20 gp). Azurite (5 gp). Black pearl (1400 gp). Black pearl (1400 gp). Blue sapphire (1100 gp). Jasper (20 gp). Deep green spinel (130 gp). 1 Medium magic item.
Tordek Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his monstrous two handed axe ready. His hair is silver and curly. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is a Lamia in disguise. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tordek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break.
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2200 gp. Alexandrite (800 gp). Black pearl (800 gp). Black star sapphire (1100 gp). Lapis lazuli (14 gp). Black pearl (800 gp). Rhodochrosite (14 gp). White opal (1100 gp).
Drogo Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case and is in decent physical shape. He sports a flattop hair cut. He has brown eyes.
Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north to a Glassblower, Drogo learned a great deal about his father's area of expertise. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Wants his loneliness to end; and he feels threatened by others
Flaws: Insane, Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 52 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +4
Possessions: 2000 gp. Deep blue spinel (500 gp). Deep blue spinel (500 gp). 1 Medium magic item.
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