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NPC Generator

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Advanced [show]


Enialis Liadon, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears tight fighting clothing, which leaves very little to the imagination. His hair is chestnut and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Enialis hails from a village terrorized by illithids. Enialis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Bricklayer.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Enialis Liadon, Male Elf Aristocrat 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3100 sp.


Social Check DCs


Kriv Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His crest is brass, silky, and of moderate length. His red eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Kriv was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Kriv Vangdondalor, Male Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 140 pp. Peridot (40 gp). Deep green spinel (40 gp). Peridot (40 gp). Black opal (600 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his auburn hair. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his father. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist, Gifted. Bonds: Attractive. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Bilbron Boondiggles, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp.


Social Check DCs


Azzakh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man very much looks the part of a Gardener, and sports empty pouches on his belt. His red crest is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 7 years.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Shy. Bonds: Job, Guardian, Rich, Adventurer. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Azzakh Jerynomonis, Male Dragonborn Commoner 7
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs


Qemuel Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his falchion. His purple hair is heavily combed to the right. His red unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Qemuel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Qemuel. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Justice. Flaws: Disease. Bonds: Criminal record. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Qemuel Obscure, Male Tiefling Wizard 8
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 300 gp.


Social Check DCs

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