Aelar Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His hair, while still mostly auburn, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aelar is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Aelar grew up listening to his father's many stories. Aelar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aelar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Slave. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hamil Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his morningstar ready. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out east to avoid the crime he committed. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Criminal record. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 15)
Armor Class 16
Hit Points 104 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
Possessions: 6000 gp. Amber (40 gp). Aquamarine (1000 gp). Black opal (1100 gp). Jasper (80 gp). 1 Medium magic item.
Tûkâ Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears red leather gloves, a red jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears a colorful flower in his golden hair. He has gleaming, smiling brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Tûkâ studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He has worked as a Mercenary like his father before him.
Motivation: He would like to get married and retire; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 3000 sp.
Kellen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" eastern man, he wears skinny pants and wears a white and black robe with the hood down. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. In his 12th year, his parents were killed by a dire rats raid, leaving Kellen alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Selfish, Disease. Bonds: Attractive, Religious, Enemies. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 15
Hit Points 92 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
Possessions: 1100 pp. Obsidian (12 gp). Red spinel (80 gp). Lapis lazuli (12 gp). Obsidian (12 gp). Chrysoprase (50 gp). Star ruby (600 gp). Jet (80 gp). Freshwater pearl (12 gp). Star rose quartz (50 gp). Violet garnet (800 gp). Blue quartz (12 gp). Rhodochrosite (12 gp). Blue quartz (12 gp). Sardonyx (50 gp). Black opal (600 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His silver hair is heavily combed to the left. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Dayereth lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. Recently he has begun working with bootleggers and crooks.
Motivation: He's looking for his big break; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Criminal record, Adventurer. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.
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