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NPC Generator

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Enialis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. He sports a long blonde beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Enialis Iranapha, Male Elf Ranger 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2900 sp.


Social Check DCs


Nazdûg Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He typically wears black cloth garments or leather armor. His hair is silver and very short. His brown eyes dart from person to person.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Logical, Fighting. Flaws: Disease. Bonds: Job, Attractive. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Nazdûg Bentley, Male Half-Orc Cleric 2
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Athletics +5, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 380 gp. 3 Antitoxin.


Social Check DCs


Anverth Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many pastel ritualistic tattoos. He is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His eyes are gray and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a mountains tribe. Anverth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Anverth Pingun, Male Gnome Cleric 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 300 gp. Coral (70 gp). Tiger eye turquoise (5 gp). Golden pearl (70 gp).


Social Check DCs


Tod Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin black vertical stripes and white pants. He has a penchant for wearing a ring with an oversized opal on his right hand. His red hair is braided into rings. His eyes, though not visible through his cowl, are gray.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his sister; and money/treasure

Ideals: Gifted. Flaws: Lazy, Disease. Bonds: Rich, Family. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Tod Honeypot, Male Halfling Sorcerer 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold dragon comb with red garnet eye (800 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Donaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver crest is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: Donaar was born with his mother's beautiful face. Through the years after Donaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Donaar's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Attractive. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Donaar Grrrmmballhyst, Male Dragonborn Bard 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: Jasper (40 gp). Citrine (40 gp). Jade (130 gp). Zircon (40 gp). Black pearl (1300 gp). Lapis lazuli (9 gp). Golden pearl (130 gp). Deep blue spinel (1300 gp).


Social Check DCs

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