Boddynock Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, constantly wearing a green suit, tan shirt, and red tie. With a patchy auburn beard and wild auburn hair. His amber eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: Boddynock hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Guardian, Enemies. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 cp.
Mindartis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His auburn hair is matted, messy, and big. His eyes are hazel and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Rich, Religious, Nature. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Valafar Love, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His ears are large.
Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a wizard, Valafar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Fighting. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp. Aquamarine (1300 gp). Fiery yellow corundum (900 gp). Malachite (6 gp). Chrysoberyl (40 gp).
Maagog Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears a green cloak and cross-gartered violet stockings. His scarlet crest is unkempt and raggedy. His ears are large.
Personality: Maagog speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: Born in the west to a Knight, Maagog learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Knight.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and expand his business
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 50000 cp. Deep green spinel (150 gp). Star rose quartz (50 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Black opal (400 gp).
Right-Handed Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'2". He is wearing colorful clothing, dressed as a Bookbinder, and his gloved hand is found clutching a falchion. He wears a small hat to hide his balding. His eyes are likewise copper. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered east to less war torn lands. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To find somewhere to settle down; and he is content
Ideals: Disciplined. Flaws: Secretive, PTSD, Mundane. Bonds: Attractive, Poor. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
